Jammin' Jars 2

|Push Gaming|2021-06-02|RTP: 96.40 %
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Game provider
Push Gaming
Name
Jammin' Jars 2
Feature Buy
No
Released
2021-06-02
Game type
Video Slots
Mobile version
Yes
Grid slot
Yes
Wilds
Yes
Reels
8
Sticky wilds
No
Rows
8
Scatters
Yes
Paylines
0
Free spins
Yes
Payout/RTP
96,40
Bonus game
No
Volatility
High
Progressive jackpot
No
Min. bet
0,10
Random Feature
Yes
Max. bet
100,00
Autoplay
Yes
Maximum win
50000
Last update
June 2, 2021

Review

4 votes - 4.75/5.00

Return to the dancefloor for another fruity party on the slot from Push Gaming. Jammin’ Jars 2 is the sequel to the immensely popular Jammin’ Jars, featuring the new star guest Giga Jar DJ who will collect Gold Vinyls to progress you through five levels of modifiers and trigger his own bonus round. Also included are rising Jam Jar multipliers, a random Fruit Blast, Instant Coins Wins and a free spins round that can lead to wins of up to 50,000 times your bet.


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Slot Details

Jammin’ Jars is a grid slot in a 8×8 format with cascading symbols and cluster pays. Wins are awarded for clusters of five or more symbols landing horizontally and/or vertically connected. You can get into the groove on desktop, tablet or mobile from 0.10 to 100 credits per spin. The game has high volatility with an average RTP of 96.4% with a range between 96.10% to 96.60% based on the level of the Giga Jar feature.

Jammin' Jars 2 Screenshot

The improvement in build quality is not just very visible it is actually quite staggering. And that’s not to say that the original Jammin’ Jars had poor visual. To the contrary, it showed already then that the graphics team at Push Gaming will make every effort to create something superior. Jammin’ Jars is taking it up by a few notches. The dance floor of this fruity reel party is now the main background to the identical game window while the gust start Giga Jar DJ watches over the turntables on the left (desktop). The audio is a very catchy acoustic disco pop piece that will have you swinging throughout your sessions.

First Spins and Features on Jammin’ Jars 2 – Gameplay in Demo Mode

The pay table is not very long as it contains six fruit symbols only – figs, berries, peaches, melons, pineapples and pomegranates, awarding 100x to 1,000x your bet for clusters of 32 or more symbols. The rainbow jars are again the wild, substituting for all regular pay symbols. New are coin symbols in bronze, silver and gold as well as a golden vinyl disc as the collectable symbol for the Giga Jar feature.

Jammin’s Jars 2 Slot Features

There are very few slot among the 15,000+ currently live in casino lobbies where players can’t wait to see a sequel. It is actually only a handful, Dead or Alive 2 from NetEnt and Reactoonz 2 from Play’n GO are some of the best examples. And then, there is Jammin’ Jars or JJ as it is called in the casino community. One can safely say that we all waited eagerly for JJ2 and Push Gaming has not disappointed as you are about to find out.

Well known by now to most players is the cascading symbol mechanic that is inherent to grid slots. On this occasion, we have 64 symbols tumbling onto the grid at the beginning of every spin sequence. Hit one or more clusters of minimum five matching symbols or in combination with wilds and you have a winner. All winning clusters will collapse once the payout has been evaluated, making room for more symbols to cascade into place. The sequence will continue until no new winning clusters land after a tumble.

Jammin' Jars 2 Rising Multiplier

A glorious return to the disco grid are making the Wild Rainbow Jars and the rising multipliers. Any wild jars appearing at any time will not be removed from the game area until the end of the round. Instead, if a wild becomes part of a winning cluster on a cascade, it will move to an adjacent vacant position once the winning symbols have been removed.

At the same time, it will trigger the rising multiplier, starting at x1 and increasing by x1 on every wild that was part of a winning cluster, no limits. The kicker is to have more than one in a cluster as they will be multiplied by each other. In the base game, wilds will be removed once a spin sequence ends.

Jammin' Jars 2 Fruit Blast
Jammin’ Jars 2 – Random Fruit Blast

Equally memorable is the random modifier from the original, although on this occasion it is called Fruit Blast. Watch out for an equalizer-like animation starting randomly at any time during a spin, albeit sometimes it will be a teaser only. Should it indeed trigger, then Giga Jar DJ will take out his fruit blaster and shoot one or more Giant Fruit symbols onto the grid.

Once they settle, they will unveil either a common pay symbol or a Giant Instant Prize symbol (more to the latter shortly). The win evaluation is done after the reveal and the spin sequence continues as normal. Any win will be multiplied by the respective factor, if a Wild Jar with an active multiplier becomes part of the cluster.

Jammin' Jars 2 - Instant Coin Win
Jammin’ Jars 2 – Instant Prize Win

New on Jammin’ Jars 2 are the Instant Prize wins. Connoisseurs will know how the feature works from Push Gaming’s Razor Shark. Coins in bronze, silver and gold can land at any time in the base game and free spins, each marked with a coin win between 1x and 1,000x your bet. Land five in a cluster or in combination with a wild and all values shown on the coins are added and paid as an Instant Prize. Any multiplier from a Wild Jar adjacent to the coin cluster will be applied to the win.

It works slightly different if a Giant Instant Prize symbol lands on the reels via the Fruit Blast feature. The mega coin will divide into single grid positions and spin each once, cycling through the possible coin values. All stopping in view will be again added and also multiplied if the cluster of coins is connecting to a Wild Jar with an active multiplier.

Jammin' Jars 2 Free Spins

Having three or more Wild Jars in view by the time a game round concludes will trigger 6 Free Spins which cannot be retriggered. All Wild Jars will be carried over into the bonus round including any multipliers that were accumulated during the triggering spin. The jars will stay on the grid until the end of the feature and move in identical fashion between cascades as in the base game. The multiplier on a Wild Jar will further increase by x1 every time it is part of a winning cluster, again, no limits. Plus, the Instant Prize wins can occur during the free spins.

Jammin' Jars 2 Giga Jar feature
Jammin’ Jars 2 – Giga Jar Free Spins

Drum roll please, here’s the grand finale, the Giga Jar feature. Although, it will take you some time to trigger it. If you every played Wild Swarm from Push Gaming, then you will have a good idea what to expect. Instead of bees, you will have Gold Vinyl discs landing occasionally on the grid. They will be collected in the meter shown on the turntable to the left (desktop).

Filling the meter will progress you to the next level until you reach the fifth, the MAX level. Here’s how that works out during your session:

  • Level 1: The average RTP is 96.10%. You will need to collect 20 Gold Vinyls to progress to level 2.
  • Level 2: The average RTP is 96.20%. You will need to collect 25 Gold Vinyls to progress to level 3.
  • Level 3: The average RTP is 96.30%. You will need to collect 30 Gold Vinyls to progress to level 4.
  • Level 4: The average RTP is 96.40%. You will need to collect 35 Gold Vinyls to progress to MAX (level 5).
  • Level MAX: The average RTP on this level is 96.60%.

Once you reach MAX level, any Gold Vinyl appearing on a spin can trigger the Giga Jar feature. After playing the feature, a new Giga Jar will appear with an initial level 2, 3 or 4, making it easier to trigger the grand finale again.

At the start of the Giga Jar feature the grid is completely cleared including of any Wild Jars. The Giga Jar DJ will then throw 3 or 4 Wild Jar symbols on to the grid before placing himself as a 2×2, 3×3 or 4×4 Instant Prize Symbol Block in a different random position where it will stay until the end of the feature. Initially, 8 spins are awarded with each empty grid position spinning independently to potentially land more Instant Prize symbols. Any appearing, can randomly award +1 or +2 spins.

You will still need to land minimum five Instant Prize Symbols in a connected cluster to have a winner. The Wild Jars will move to an adjacent, vacant position after every spin while their multiplier will be added to the total cluster win if they become part of it.

Once you played all spins, all Instant Prize Symbol clusters are evaluated and potentially multiplied before added to the total win from the feature. Lastly, the Giga Jar Instant Prize Symbol Block will cycle through all possible coin values to award a final prize. Any standard Instant Prize Symbols connected to it will be added before the sum is potentially again multiplied by an adjacent Wild Jar multiplier.

Final Verdict

Phew, that was quite something. And never in the slightest boring or tedious, although some who will be waiting a substantial amount of spins to finally trigger the Giga Jar feature might disagree at times. Jammin’ Jars 2 is in every aspect a true marvel in slot creation – visually and audibly as well as for the amount of features and modifiers. Not to forget, the tantalizing win potential that is bound to get even the most ardent “non-dancer” on to the dance floor.


Jammin’ Jars 2 – Frequently Asked Questions (FAQ)

1. Is a Bonus Buy option available on Jammin' Jars 2?
2. Does Jammin' Jars 2 have a single RTP setting?
3. Where can I play Jammin' Jars 2?

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